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Papervision 2: Awesome PV3D Tutes

Oct 16, 2008 1:24 AM
Rating: (Total Clicks 3)

You know you want to learn Papervision. No ambitious interactive experience should be without it right now. Check Papervision 2 for some dead simple tutorials that will get you up and running. This guy rocks for laying it out so... (translate)

Ask a Jedi: Detect JavaScript with ColdFusion?

Oct 16, 2008 1:15 AM
Rating: (Total Clicks 0)

Jose asks: Is there a way to check if JavaScript is enabled using Coldfusion? The answer is absolutely not. JavaScript is client side. ColdFusion is server side. That being said, if you don't mind hacking it up a bit, it isn't too diffi... [More] (translate)

Aqua Data Studio 7.0 Released

Oct 16, 2008 1:10 AM
Rating: (Total Clicks 0)

I just got an email from AquaFold announcing the final release of version 7.0 of their popular Database query tool Aqua Data Studio. I've used ADS for a while on and off (thanks to a program that offers free licenses to Open Source developers) and I have to say it is a pretty good application. Here is a list of features for 7.0 - which includes full support for Apache Derby databases. Download Page (translate)

The USA Economy and Flex

Oct 16, 2008 1:08 AM
Rating: (Total Clicks 6)

I’ve briefly kept tabs on the blogs the past few months, and only rarely seen a post discussing the economy. Like Carrie says, if you want to write well, write about what you know.  My guess is, we don’t have many economists/software developers/designers blogging on AXNA, or linking to others who match that criteria. I’ve [...] (translate)

Flex and Flash Player 10

Oct 16, 2008 1:06 AM
Rating: (Total Clicks 3)

It's an exciting day as Flash Player 10 was released to the world. There are lots of cool features related to expressiveness, audio/video, and performance. But what if you aren't a Flash CS4 user, what if you use Flex to build your Flash applications? Never fear, Flex 3.2 is on the way! There are nightly builds of 3.2 available now that have the debug version of Player 10 along with configuration files and playerglobal.swc so that you can leverage new features. These SDKs additionally include nightly builds of the AIR 1.5 SDK, which means you can begin testing how you (translate)

Simple Papervision3D

Oct 16, 2008 1:06 AM
Rating: (Total Clicks 3)

This is an excellent session by Seb Lee-Delisle from the PaperVision3D team, at this year's Flash on the Beach. Thanks to Peter Elst for posting this on his blog at peterelst.com. (translate)

Adobe (Flash) Mobile and Devices CookBook Beta

Oct 16, 2008 12:35 AM
Rating: (Total Clicks 2)

Adobe has just made the (Flash) Adobe Mobile and Devices CookBook BETA available (a joint O’reilly and Adobe initiative). This on-going community driven initiative, like other O’reilly cookbooks, are basically coding “recipes”, tips and tricks, and best practices when developing for mobile and devices with Flash. Some of us have seeded it with some content, but it [...] (translate)

Pixel Bender Command Line

Oct 16, 2008 12:18 AM
Rating: (Total Clicks 11)

I just finished writing a chapter on Pixel Bender for AdvancED ActionScript 3.0 Animation. Really fun stuff. One thing that’s unignorable is the … klunkiness of the Pixel Bender Toolkit. It’s not that it’s particularly buggy or anything, just really, really, REALLY bare bones. The Flash CS4 code editor seems like heaven after coding shaders [...] (translate)

Migrating from TXP to EE - Step 5

Oct 16, 2008 12:16 AM
Rating: (Total Clicks 1)

ExpressionEngine does not provide a ‘native’ facility for recording links but the immense flexibility of ExpressionEngine Weblogs allows you to create your own links facility by just creating a new Weblog with the relevant custom fields (Title, URL & Description) and then setting up a related category group. Just as we exported our article data from Textpattern we ‘could’ also export our Link data and then use the same import process to pull it into ExpressionEngine. However this is not the route I’m going to take. Personally I would much rather maintain my ‘noteworthy’ links using a tool like ‘Delicious’ (translate)

Get CruiseControl to Read Your MxUnit Test Results

Oct 16, 2008 12:08 AM
Rating: (Total Clicks 3)

I just had a minor epiphany on getting my test results to appear in CruiseControl; in my config file I needed to merge the log files. <log> <merge dir="projects/${project.name}/testresults/tmp"/> </log>That location is where I I had my buildfile putting the MxUnit log files as it generated them. The only key to remember is to not have your build file cleanup the log files until the next time you run the build. So, now, my build file, upon starting, removes the old build log directory and then recreates it, populates it, and finishes. Then CruiseControl sucks those log files into its (translate)

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